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Aposema

UCL / interactive architecture lab in the Bartlett
Silvia Rueda, Sirou Peng & Adi Meyer

MIT  DeDForm 2019

💡 My role

  • Narrative and concept designer 

  • Physical and virtual interaction

  • Movie director 

🖍 Creative 

💡 Speculative 

✨ Avant garde

🧠 Political 

Aposema is a speculation of a near-future scenario in which our ability to empathize with our fellow humans is impaired. We are no longer able to process each other’s facial expressions. This reality has forced us to develop an artificial mechanism to read each other’s emotions and act accordingly. In this world, we mask ourselves with responsive facial prostheses that analyse facial expressions and provide supporting information.

The Aposema mask would be able to read facial expressions performed by the user and analyse them. The masking process is comprised of two levels; a pattern in the soft robotic interface, performing as an encrypted layer of information exhibiting the analysis, and a layer of augmented reality through which these patterns are unlocked. These two layers joined together communicate emotional information aimed at guiding interaction between these impaired human beings.
 
The mask would conceptually read the wearer's expressions and compile an approximate simplistic analysis of their emotional status, according to the six universal emotions as defined by P. Ekman. The would mask then output encrypted information representing this emotional state through a soft robotic pattern. Each emotion is represented by a colour, with three hues representing three levels of emotional intensity. The augmented reality layer, shown to the user as an additional layer on top of real-time experienced reality, would be viewed through their right eye lens which would be implemented in the mask. 

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